Drafting and Deck Building in Tower Rush

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Always draft the counter to the card you give away. If you have any sort of questions relating to where and how you can make use of tower rush, you could contact us at the web site.

While constructing a deck from your personal, pre-leveled collection is the standard way to play, it often leads to a stale, repetitive meta.


You cannot rely on overleveled cards or muscle memory from playing the same deck for two years.


Prioritizing Your Choices


The absolute most critical rule of drafting is ensuring you select at least one reliable 'Win Condition' (a card that targets buildings).


Always ask yourself: "If I give this card to my opponent, do I have a counter for it in the cards I have already drafted?"


  • Always draft the counter to the card you give away.
  • Always take the versatile, cheap cycle cards.
  • If forced to choose between two terrible cards, give them the more expensive one.

Sabotaging the Opponent


Drafting is not just about building a good deck for yourself; it is equally about constructing a terrible deck for your opponent.


Their average elixir cost will skyrocket, their hand will be completely clogged, and they will be unable to defend your cheap, fast attacks.


Card PairingWhat to TakeThe Discard
Hog Rider vs. If you loved this post and you would like to get more information pertaining to tower rush kindly visit our own web site. Barbarian HutAlways take the Hog RiderIt is incredibly expensive and easy to defend against
Spell vs SwarmTake The LogYou instantly know one of their cards and have the exact counter ready

Embracing the Chaos


Even if you draft perfectly, you will sometimes end up with an incredibly weird, clunky deck due to bad RNG.


Draft modes force you out of your comfort zone, teaching you how to use cards you normally ignore.

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